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Controller Body

The design of the controller is based on the Valve Index controllers. Valve has released 3D files to help people build mods and accessories for its new Index VR headset. The company posted models on GitHub, under a Creative Commons license.

3D Design (3D Printing)

Blended 2.81 was used. See Computer Controlled Cutting Week where it has been used for the first time for more details.

Making an “explosive view”

Tools Required:

A video showing an example:

Result .stl file

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Test Model

A smaller model was produced for testing purposes and to preserve time. Additionally, Solidify Modifier was used to increase the thickness of the material to 3. After some cleaning and shrinking…

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Before 3D printing, Meshmixer was used to check for any corrupted parts of the model before 3D printing. Luckily, they were not any!

A personal 3D printer was used. RoboxDual includes a Dual Material Head, 2 extruders and the ability to print in 2 materials at once. The same printer has been used in 3D Scanning and Printing Week.

Interface of AutoMaker, when importing the model.

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The following figure shows the test model printing process and outcome with/without support.

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Final Controller Model

Blended 2.81 was used to finalize the design. See Computer Controlled Cutting Week where it has been used for the first time for more details.

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Note

The controller cover was downloaded from Valve, which has released 3D files to help people build mods and accessories for its new Index VR headset. The company posted models on GitHub, under a Creative Commons license.

2D Design (Laser Cutting)

A Face (3mm Acrylic transparent) was designed and laser cut. Inkscape was used for making the design. It is simple; a circle within a circle.

The same processes (design and cutting) has been used in Computer Controlled Cutting Week.

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The face can be placed on top of the controller model.

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Files